What's that, Furcadia?

Dragons Eye Productions

They’ve got what?

by on Mar.06, 2008, under Artists, Artwork, Dragons Eye Productions, News, Roleplay

I bet there’s a lot of stuff about Furcadia I don’t know. I bet there’s a lot you don’t know. Even Felorin doesn’t know everything. #SD

 

What I do know is that there’s a lot of useful stuff, (for people that, you know, like Furcadia) to use to help out their guilds, promote their websites, promote Furcadia, and more.

 

I’ve compiled a list of useful links for the hidden gems hidden on Furcadia.com. Take a moment to peruse them, (and the description!) and see if they might be able to help you out.

Dreams.

Source: Link.

These are some dreams that you could use to learn how to dreamweave. One of the links doesn’t work, so I went through my archive of personal information and drudged up the file that the link directs you too; you can get that here.

Art

Sourc: Link

There’s some artwork here that you might find worth perusing. It was done, mostly, by Talzhemir. There’re some links there that lead to other websites that might be of interest.

Software

Source: Link

This is a place for software developers, (and those who make software) to have their software linked to by Furcadia. There’s a submission form for those coders. The submission guidelines are at the bottom of the page.

Local Directory

Source: Link

This tells you how to install Furcadia onto a thumb drive so you can take it with you from computer to computer.

Community Calendar

Source: Link

You can announce your personal news for guilds and other such things on this. Primarily for events and such. You can also see what everyone else is doing and steal their ideas! (Okay, that would be dishonest.)

Q-Codes

Source: Link

This is a place for you to get special short-codes to add to your description so that people will know information about you. This includes what kind of RP you’re into, some personality information, and a little info on Furcadia-related hobbies. Instructions on how to use them are a bit outdated, so keep that in mind. (Replace "Notepad" with "Fur Editor" and you should be grand. #SD)

Longnames

Source: Link

These are ways to, (again) shorten information that you reveal to people in your description. Using these can really help get you into the spirit of roleplaying; toss one out occasionally while roleplaying in the Dragonlands to add additional depth to your character.

Fun

Source: Link

This is a list of various fun things that you can look over/do while playing (or not playing) Furcadia.

Online

Source: Link

This is a tool that will allow you to show people, (via your website) whether or not you’re online. You can use this to help show that your Bot is online, for example, so that people will know your Dream is up!

E-Cards

Source: Link

The E-Cards are a way for you to show someone that you care. These’ve been made, (at least some of them) in Furcadia’s contests in the past. Maybe they’ll come around again for Halloween or something. #SD At any rate, you can use these to show someone that you’re thinkin’ about’em.

News

Source: Link

Want to announce your Guild’s event to every active player? Got a cool new website that you’d like to tell everyone about? This is the place to do it; just keep it Furcadia related. (Events, I’m told, are welcome!)

Promotion

Source: Link

If you’d like to help Furcadia out, there are a lot of flyers here that you can use in order to help spread the word.

Well, there you have it. Some stuff on Furcadia that most of the vets knew, none of the newbs knew, and everyone in between knew some of. Remember to thank the Scribes, (mostly ReiJin) for their hard work in keeping this stuff running!

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La heroína que es El Muskrat

by on Feb.24, 2008, under Contributors, Dragons Eye Productions, Furrums, Kotramif Slikomif, Links, News

Por favor; your attention please. This is a public service announcement aimed at those vile, disrespecting citizens who ran The Muskrat.

Filthy lies! That’s what I’m here to spread about them, so for those of you who aren’t them, please enjoy the following mockery of an interview and watch as I twist and rip their words to shreds in a way that only Barbara Walters could find joy in.

For those citizens of Furcadia involved with The Muskrat… tough luck?

Lets begin.

Act 1; Scene 1:

Enter El Borracho, (EB) and his Compatriot in spreading the proliferation of compassionate conservatism, The Other Guy, (TOG).

Lets talk about you.

EB: Thank you very much, Dromedary. I am El Borracho, your friendly neighborhood drunken aristocrat.
TOG: There’s not much to say about me. I was never given a personality. (This is merely an excuse for me to not have to suddenly be good at roleplaying.)

Are there plans to start The Muskrat again anytime soon?
TOG: No, El Borracho has mostly lost interest in Furcadia and I don’t often have motivation to write things. We may do a one-time anniversary issue, but that is only conceptual at this point. I sound pretentious.
EB: Too much laziness on my part, and too much disenchantment with Furcadia. Also, certain famous Furcadians didn’t understand that part of being famous means enduring a bit of lampooning, which lead to self-censorship. Left a bitter taste in my mouth, much like the beer I’m currently consuming at an alarming rate.

Why did you start The Muskrat?
TOG: I had been reading a collection of stories from The Onion, which used to be a lot funnier. I had also come across an article about Furcadia on a website called Uncyclopedia, which is sort of a parody of Wikipedia. These two things combined in my head, and El Borracho thought this would be a good idea for something to do. Somehow “muskrat” seemed like the closest mammal to an onion; I don’t know why I thought that and I soon forgot my reasoning. We decided to start doing this. Mostly I came up with vague ideas and Elbow filled them in, providing the majority of content. A lot of this revolved around his knowledge of the personalities (or at least public personas) of Furcadia’s various important people.
EB: I was beginning to get really annoyed with the sense of humor that was starting to become prevalent at the time (trolling and fun at the expense of others). When The Other Guy casually suggested the newspaper idea to me, I realized this could be a way to show Furcadians that you don’t have to be completely cruel and profane to be funny. Just slightly cruel and profane. Also, I loved Randomism. I still don’t think we rose to their level.

Which of you two wrote most of the stories?
TOG: Overall, I think El Borracho was responsible for about two-thirds of the content. Some issues I did maybe half, others less than a fourth. I don’t know … what I was going to type after “I don’t know”.
EB: Now you know why I didn’t let him write much. However, to tell the truth, I didn’t write that much. About a third of our content came from submissions that random readers sent in, for better or worse.

Did you have lots of creative differences?
TOG: Not really, we mostly stepped over ourselves to agree with the other person.
EB: And with The Other Guy, that was pretty difficult. He’s… he’s a large man.

What’re your thoughts on What’s That, Furcadia?
TOG: I think it’s great to have an unofficial news source.
EB: Unless it just becomes an unofficial official news source. But uh, yeah, it’s great. ¡Continúe, por favor!

Do you spend much time hanging around on Furcadia these days?
TOG: Yes.
EB: No.

How’s the weather?
EB: Balmy.

What are your real thoughts on the similar sites that were alive during The Muskrat’s day, but never actually took off?
TOG: I think it would have been great to have competition, as long as it didn’t try to copy us too closely. It was too bad they didn’t stick around. Also, they tended to be full of grammar errors and those caused our brains to crawl out through our noses and strangle kittens. We tended to not like that.
EB: Yeah, the kitten thing… that was unfortunate. Anyway, thanks for the interview, and for the payment in alcohol!

I think the facts speak for themselves. Oh, and by the way, I’m totally biased.

I was going to try and make this slanderous, but I couldn’t get a decent mixture of humor and crass into the article; sorry. I’ll consider re-visiting this at a later date.

If you’d like to see a “The Muskrat” resurgence, (AKA Anniversary Edition) please submit all inquiries to The Muskrat at the linked address. Replace [at] with @ and [dot] with . … Or something. That’s what I’d do. Maybe they’ll listen, but knowing them, (Which I pretend to do in my spare time while not wearing dresses and making cakes like Mrs. Brady,) they’ll never listen. (They made up their own questions for this interview!)

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The Beekins

by on Feb.13, 2008, under Artists, Artwork, Beekins, Contributors, Dragons Eye Productions, Location, Mredria, Naia Green, News

Beekins are Furcadia’s volunteer group. Their (volunteer) job is to help the players of Furcadia out when they’ve got questions, bugs, or just need a helping hand.

One of the big problems with the Beekin Group, however, is that most people don’t know which group does what, and who should be handling what kinds of situations.

Even inside the Beekins it isn’t always obvious what a person should and should not do, so consider this a review of the program and a cheat-sheet.

Helpers – Generally knowledgeable about most everything on Furcadia, they can give general help to just about everyone about everything. Their downside is that a lot of them don’t know specifics. When you type, “Help <whatever>” in Furcadia, you’re sent directly to the Helpers Channel. You can also find helpers in the Naia Green Help Center; they’re the only ones allowed to help there. (I’m pretty sure you can’t actually sit there on the pillows unless you’re a helper anyway.)

Teachers – They teach our Beekins; their interaction with the public doesn’t actually extend very far, and they don’t answer questions. Generally, you need to be in another beekin group to join up with the teachers, so any time you interact with a teacher, you’re probably also interacting with another kind of Beekin.

Mentors – These beekins are all about talkin’ things over with other beekins. If you’re a beekin and you’ve got something you want to talk about, these are the guys to turn to.

Pixels – These guys do a lot of the artwork you see in festival dreams and on the Furcadia website. They’re the little fairy-furres that hang out on the Dream Channel and give out snarky comments to you if your pixel-art is shameful. Or, alternatively, they give out a helpful hand and teach you how to shade that portrait better. To be a pixel, you have to be good at art. Good to someone else’s standards, by the way, not your own. Sorry.

Masons – These guys help you out with dreams. That’s anything from patches to maps, DS to PS, anything and everything you do in a dream is their domain. (Unless they’re being cranky and claiming that their badge means they don’t have to help, which never happens in the Masons!) Anywho, if you’re lookin’ for help with somethin’ dream related, these’re the guys to go to.

Bugges – These guys make Furcadia break. A lot. That’s what they do when they’re not trying to avoid being squished. (Sometimes they do it while they’re being squished, just for giggles.) Found a bug? Think Furcadia’s broken? These are the guys to talk to. Unfortunately they can’t help you out much if you don’t give them clear instructions on what you did to make Furcadia break, so make sure you pay attention and can repeat the break that you’ve done.

Guardians – Power hungry sociopaths! No, not really. What they are is a small-ish group of volunteers who do a lot of work to resolve player-created conflicts. They’re not ‘ban happy’ as a lot of people predict, and they’re (mostly) easy-goin’ people. They do have their bad days though when pestering them and asking them to be your girlfriend will annoy them. (It’s true, it will.)

Remember, beekins are there to make your life easier, so don’t harass the hell out of them. It annoys them and makes them want to beat you across the face with a rubber mallet. (Or worse.)

Edit: Oops, I forgot the welcomers. (And believe me, I’ve been hearing about it!) Welcomers are the people who say, “Howdy!” whenever you enter Furcadia. They used to be the most popular group, (because everyone was allowed to join.) but now, that’s not the case anymore, though! However, if you need to be shown where a main map is, or shown around one, these are the furres you’ll want to talk to.

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Cuddle

by on Feb.10, 2008, under Digos, Dragons Eye Productions, News

If you’d like to cuddle with someone, (and you’re a silver sponsor) type `cuddle <name>. They’ll be given a request to commence snuggling that, if they accept, will put them (basically) on top of your character for maximum cuddliness. Be warned, when using the Chinchillas, the side-effects could be disastrous!

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For-Life tags!

by on Feb.10, 2008, under Digos, Dragons Eye Productions, Furrums

Emerald Flame announced on the Furrums earlier today that the restart this morning, (between 1 and 4 am.) was to activate a little programming that some of you have been waiting for.

The for-life desctags for individual wing types have now been activated. Likewise, the for-life tags involved with Kiwis, Penguins, and other seasonal avatars seem to have been activated as well.

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